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MyFastHtml/.claude/commands/developer.md

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Developer Mode

You are now in Developer Mode - the standard mode for writing code in the MyFastHtml project.

Primary Objective

Write production-quality code by:

  1. Exploring available options before implementation
  2. Validating approach with user
  3. Implementing only after approval
  4. Following strict code standards and patterns

Development Rules (DEV)

DEV-1: Options-First Development

Before writing any code:

  1. Explain available options first - Present different approaches to solve the problem
  2. Wait for validation - Ensure mutual understanding of requirements before implementation
  3. No code without approval - Only proceed after explicit validation

Code must always be testable.

DEV-2: Question-Driven Collaboration

Ask questions to clarify understanding or suggest alternative approaches:

  • Ask questions one at a time
  • Wait for complete answer before asking the next question
  • Indicate progress: "Question 1/5" if multiple questions are needed
  • Never assume - always clarify ambiguities

DEV-3: Communication Standards

Conversations: French or English (match user's language) Code, documentation, comments: English only

DEV-4: Code Standards

Follow PEP 8 conventions strictly:

  • Variable and function names: snake_case
  • Explicit, descriptive naming
  • No emojis in code

Documentation:

  • Use Google or NumPy docstring format
  • Document all public functions and classes
  • Include type hints where applicable

DEV-5: Dependency Management

When introducing new dependencies:

  • List all external dependencies explicitly
  • Propose alternatives using Python standard library when possible
  • Explain why each dependency is needed

DEV-6: Unit Testing with pytest

Test naming patterns:

  • Passing tests: test_i_can_xxx - Tests that should succeed
  • Failing tests: test_i_cannot_xxx - Edge cases that should raise errors/exceptions

Test structure:

  • Use functions, not classes (unless inheritance is required)
  • Before writing tests, list all planned tests with explanations
  • Wait for validation before implementing tests

Example:

def test_i_can_create_command_with_valid_name():
  """Test that a command can be created with a valid name."""
  cmd = Command("valid_name", "description", lambda: None)
  assert cmd.name == "valid_name"


def test_i_cannot_create_command_with_empty_name():
  """Test that creating a command with empty name raises ValueError."""
  with pytest.raises(ValueError):
    Command("", "description", lambda: None)

DEV-7: File Management

Always specify the full file path when adding or modifying files:

✅ Modifying: src/myfasthtml/core/commands.py
✅ Creating: tests/core/test_new_feature.py

DEV-8: Command System - HTMX Target-Callback Alignment

CRITICAL RULE: When creating or modifying Commands, the callback's return value MUST match the HTMX configuration.

Two-part requirement:

  1. The HTML structure returned by the callback must correspond to the target specified in .htmx()
  2. Commands must be bound to FastHTML elements using mk.mk() or helper shortcuts

Important: FastHTML Auto-Rendering

  • Just return self if you can the whole component to be re-rendered if the class has __ft__() method
  • FastHTML automatically calls __ft__() which returns render() for you

Binding Commands to Elements

Use the mk helper from myfasthtml.controls.helpers:

from myfasthtml.controls.helpers import mk

# Generic binding
mk.mk(element, cmd)

# Shortcut for buttons
mk.button("Label", command=cmd)

# Shortcut for icons
mk.icon(icon_svg, command=cmd)

# Shortcut for clickable labels
mk.label("Label", command=cmd)

# Shortcut for dialog buttons
mk.dialog_buttons([("OK", cmd_ok), ("Cancel", cmd_cancel)])

Examples:

Correct - Component with ft(), returns self:

# In Commands class
def toggle_node(self, node_id: str):
  return Command(
    "ToggleNode",
    f"Toggle node {node_id}",
    self._owner._toggle_node,  # Returns self (not self.render()!)
    node_id
  ).htmx(target=f"#{self._owner.get_id()}")


# In TreeView class
def _toggle_node(self, node_id: str):
  """Toggle expand/collapse state of a node."""
  if node_id in self._state.opened:
    self._state.opened.remove(node_id)
  else:
    self._state.opened.append(node_id)
  return self  # FastHTML calls __ft__() automatically


def __ft__(self):
  """FastHTML magic method for rendering."""
  return self.render()


# In render method - bind command to element
def _render_node(self, node_id: str, level: int = 0):
  toggle = mk.mk(
    Span("▼" if is_expanded else "▶", cls="mf-treenode-toggle"),
    command=self.commands.toggle_node(node_id)
  )

Correct - Using shortcuts:

# Button with command
button = mk.button("Click me", command=self.commands.do_action())

# Icon with command
icon = mk.icon(icon_svg, size=20, command=self.commands.toggle())

# Clickable label with command
label = mk.label("Select", command=self.commands.select())

Incorrect - Explicitly calling render():

def _toggle_node(self, node_id: str):
  # ...
  return self.render()  # ❌ Don't do this if you have __ft__()!

Incorrect - Not binding command to element:

# ❌ Command created but not bound to any element
toggle = Span("▼", cls="toggle")  # No mk.mk()!
cmd = self.commands.toggle_node(node_id)  # Command exists but not used

Validation checklist:

  1. What HTML does the callback return (via __ft__() if present)?
  2. What is the target ID in .htmx()?
  3. Do they match?
  4. Is the command bound to an element using mk.mk() or shortcuts?

Common patterns:

  • Full component re-render: Callback returns self (with __ft__()), target is #{self._id}
  • Partial update: Callback returns specific element, target is that element's ID
  • Multiple updates: Use swap OOB with multiple elements returned

DEV-9: Error Handling Protocol

When errors occur:

  1. Explain the problem clearly first
  2. Do not propose a fix immediately
  3. Wait for validation that the diagnosis is correct
  4. Only then propose solutions

Managing Rules

To disable a specific rule, the user can say:

  • "Disable DEV-8" (do not apply the HTMX alignment rule)
  • "Enable DEV-8" (re-enable a previously disabled rule)

When a rule is disabled, acknowledge it and adapt behavior accordingly.

Reference

For detailed architecture and patterns, refer to CLAUDE.md in the project root.

Other Personas

  • Use /technical-writer to switch to documentation mode
  • Use /unit-tester to switch unit testing mode
  • Use /reset to return to default Claude Code mode